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Showing posts with label cityville governors run. Show all posts
Showing posts with label cityville governors run. Show all posts

Wednesday, October 5, 2011

CityVille Governor's Run Act 2 Nature Goals: Everything you need to know

If you've been keeping up with the governor's election in CityVille, you'll now be ready for Act 2 to begin. After helping "the people" in Act 1, Act 2 sees you helping out special interest groups, starting with a nature-loving group led by Zookeeper Karen. If you don't want Captain Krunsch to earn Karen's vote (and those of her friends), you'll need to finish the following three goals.

When Nature Calls

    * Place Conservatory
    * Collect from Conservatory four times


The Conservatory is a new Community Building that requires 12 staff members to operate. Once you build the base, you'll need to ask 12 friends to come staff the building, at which point you'll gain a bonus of 3,750 citizens to your maximum population cap. Just collect its profits four times after it's built to finish this first goal. You'll receive eight energy when doing so.

Food For Thought

    * Ask friends for 6 Gardening Gloves
    * Water Rose Garden 5 Times
    * Harvest 80 Cranberries


You can have more than one Rose Garden in your city, so feel free to place multiples just so you don't have to wait for the same Garden to be ready five times in a row (a time-consuming process, to say the least). As for the Cranberries, these take 12 hours to grow. Finish this goal and you'll earn 840 Goods.

More Power To You

    * Ask friends for 12 Recyclable Bags
    * Collect from Produce Paradise 30 Times
    * Collect from City Works 6 Times


The City Works is another Community Building that you might already have in your town. If not, here's a guide to building one. As for the Produce Paradise, this is a Business that's available from the store. It requires 253 Goods to operate and gives you 1,413 coins in profit by default. To more quickly finish this particular step (since 30 times is a long time to wait), make sure that the Produce Paradise is the only business operating in your town so that all customers will come to it, allowing it to sell out much more quickly than normal. Finishing this third goal gives you the EV Charging Station, a business that requires 475 Goods to operate and produces 2,393 coins.

Since this is just the first part of the second act of the Governor's Run event in CityVille, once you finish two more sets you'll receive an additional item: the Capital Rotunda building. What's more, you don't have to complete the entirety of Act 1 in order to access these Act 2 goals either, and can have them all running simultaneously in your town - talk about multi-tasking! We'll make sure to let you know when additional political goals launch in the game, so keep checking back with us!

Check out the rest of our CityVille Cheats & Tips right here.

What do you think of these Nature goals? Are you enjoying the Governor's Run event so far? Sound off in the comments.

Sunday, October 2, 2011

CityVille Governor's Run Family Goals: Everything you need to know

In your quest to become Governor in CityVille, you've had to help the farmers and the toy makers, but now it's time to look a little closer to home. Your third and final portion of Act I of this event will see you earning a family's vote in your campaign. Specifically, you're looking to impress the Stumpford family (remember them from the Family Vacation goals released back in August?). Why the Stumpfords wouldn't automatically be on your side after helping them before is anyone's guess, but here's how to earn their vote of confidence officially.

Family Matters

    * Ask friends for 10 Magazine Subscriptions
    * Collect from the Executive Driving Range 4 times
    * Collect from Community Pool 6 times


As you might have guessed, the Magazine Subscriptions are earned via a general news post you'll post to your wall asking all of your friends to help you at once. As for the Executive Driving Range, this is the game's newest attraction that you can find the guide to building right here. Finally, the Community Pool is a Community Building that can be purchased from the store for 150,000 coins. By finishing this first goal, you'll receive a prize of 85 coins.

School of Thought

    * Ask for 15 Tutors
    * Upgrade Middle School to Level 3
    * Harvest 70 Brussel Sprouts


The 15 Tutors, again, need to be earned via friends. As for the Middle School, you've been able to upgrade this particular Community Building since late August, but if you don't have it done already, you can check out our guide to doing just that. Finally, Brussel Sprouts are available to plant for 48 coins and are ready to harvest after eight hours. Finishing this second of three goals gives you 4,500 coins.

Exterior Decorator

    * Ask friends for 20 Street Sweepers
    * Remodel 6 Residences
    * Unwither 24 Neighbor Crops


If you have any friends that stopped playing the game and left some crops growing (which most of us probably do), you should have no problem finding 24 individual squares to unwither. Just click on them when visiting friends' towns and you'll finish that task fast. For the residence remodeling task, this can turn into an expensive one, depending on the houses you choose to upgrade and the particular upgrades themselves, but you can see how to start the process in our guide. Finishing this final goal will complete your work with the Stumpfords (although I'm sure they'll be back in another feature in the future), and you'll receive the Mega Nail Salon business as a reward. This is a massive building that requires 410 Goods but supplies 3,050 coins each time those Goods are used.

Again, after you finish helping the Stumpfords (so long as you've also finished with the farmers and toy makers), you'll have finished the first portion of the Governor's Run event, but there's still a lot more waiting down the line. As the event continues to expand, we'll make sure to give you all of the details you need, so keep checking back with us!

[Via CityVille Wiki]

What do you think of these Governor's Run Family goals? Are they the most difficult of the three goal sets in this event so far? Sound off in the comments.

Monday, September 26, 2011

CityVille Governor's Run Toy Maker Goals: Everything you need to know

So, you've already helped the farmers in your quest to be governor in CityVille, and now it's time to help another group of citizens in your town: the toy makers. This newest trio of Toy Maker goals can be found after you've helped the farmers, and they'll also introduce a new Community Building to your town. Here's a complete rundown of what to expect, and how to earn the vote from these toy makers. Note: you must be at least level 50 to access these goals.

The Misfit Toy Maker

    * Place and Build a Toy Factory
    * Collect from the Toy Factory 10 Times


Unfortunately, this goal requires you to build a new community building in your town, so I hope you have enough room to do so. The Toy Factory sits on a 4x4 square plot of land, and would normally cost 1.25 million coins to buy in the market, although there are rumblings that you'll receive one for free in your inventory once you start these goals (I personally didn't receive one, but whether that's a glitch, or by design I can't say). The building adds a whopping 3,750 citizens to your maximum population cap, and requires 12 staff members to complete. That is, you'll need to ask 12 friends to help you complete the construction of this one, so I hope they're helpful! For finishing this first goal, you'll receive 2,800 coins as a reward.

Toy Soldier

    * Ask friends for 12 Toy Blocks
    * Upgrade Toy Store to Level 2
    * Place 20 Hearts in your city


As we've told you before, the Hearts are markers you can place in your town to let your friends know exactly which items to interact with whenever they visit. You can add them to your town by accessing the "Get Help" button in the cursor menu in the bottom right corner of the screen. As for upgrading the Toy Store, you can find a complete guide to doing so right here. Finish this goal and you'll receive 1,400 Goods.

Playtime is Over

    * Ask friends for 15 Wooden Duckies
    * Build Toy Tower
    * Collect from Toy Tower 15 Times


The Toy Tower is a new business that costs 1.75 million coins to purchase from the store. Hopefully we'll receive a free one of these as well, but if not - we've been warned! Once built, it requires a whopping 475 Goods to operate, and will supply you with 2,393 coins by default when collecting its profits, if you don't surround the building with payout bonus decorations. As for the Wooden Duckies, just ask your friends to send them to you, and you'll eventually finish this one off (not that it'll be easy, but it's not impossible either). Finish this final Toy Maker goal and you'll receive 100 XP. Whether or not that's worth all of the Goods you've spent on your Toy Tower or not will be up to you.

At this point, you will have finished helping the Toy Makers in your run for Governor, but still have one more group to help before Act 2 of this new political feature will start. We'll make sure to let you know what that final part entails as soon as we know more, so keep checking back.

Check out the rest of our CityVille Cheats & Tips right here.

What do you think of these Toy Maker goals? Are they too complicated to be in the middle of a larger feature, possible causing some users to get stuck, or do you appreciate such a challenge? Sound off in the comments.