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Showing posts with label ps3 ssx xbox 360. Show all posts
Showing posts with label ps3 ssx xbox 360. Show all posts

Monday, October 24, 2011

The New SSX Is Already Better Than The Last Two

I like SSX games so much that I know that the person who created the screenshot atop this story named it wrong. Someone at SSX publisher EA called our boarder here Koari. Her name is Kaori.

I know this because no video game took over my house quite the way SSX 3 did several years ago on the PlayStation 2. Since then, SSX has been the game by which to measure all others that might have a shot to appealing to me and my wife. I might have liked just a few other games better, but not many. And her? She liked this one best.

After SSX 3, however, came two not very good SSXs and then, later, apprehension when a new one was announced for January 2012. I finally played it last week and can tell you what I told my wife about it. It’s not going to be the old SSX, but we can like this one.

The new SSX looks more realistic than the PlayStation 2 game that I loved. The landscape is coloured more naturally and the runs down mountainsides involve slightly more believable land formations than those in the over-the-top SSX 3. But what we loved about SSX 3 was the ability to snowboard long runs full of jumps, tricks, with a defiance of gravity as fun as Super Mario’s. When I tried a Siberia course in the new SSX last week, running on non-final code at an showcase event for publisher EA, I got some of that grand, soaring scale. The run felt less crowded than SSX On Tour‘s obstacle-laden courses and was easier to zip through than the the Wii SSX‘s absurd gesture-controlled boarding was.