Just a short time after launching the Sims Social on Facebook, EA / Playfish are already catching some flack from many users about their fan page promotion, which offered free gifts to all users that Liked the fan page on Facebook. However, in this case, the many complaints seem rather accurate.
For the past few months, EA and Playfish have been practically begging users to Like the Sims Social fan page on Facebook in anticipation of the game's launch. In return, we were told that we'd receive free gifts when the amount of Likes reached certain amounts (a free grill for reaching 10,000 Likes, for instance). So, Like the page we did - to the tune of over 2 million players, as of this writing. However, when it came time to fulfill its end of the promise, it looks like the team of EA and Playfish have really dropped the ball.
With the many loading, gameplay and other general maintenance issues that the game has suffered since launch, and with the lack of warning that the developers gave to users, the free items came and went within a matter of days, leaving many completely in the dark, but plenty upset. And when I say matter of days, I mean less than a week (or, less than four days, if you stick strictly to the posts on the game's page). Speaking of, EA / Playfish made just two posts on the fan page's wall about the items being available. One, last Friday, announced that the items were available. Then, in the wee Monday morning hours, they announced that we had one final "last chance" at claiming these items.
In theory, all seven million of the game's monthly active players would have had to see one of these two posts on their News Feed (assuming it didn't get covered up by game posts or simply general status updates and posts by friends), and then click on the link to head to the "More to Like" section of the fan page to click on individual links to claim each and every item. They would then have to hope that they didn't run into maintenance or loading issues that would prevent the items from really being claimed. That's a lot of stuff that all needed to go right, all in a very short period of time. Needless to say, many users didn't make it and walked away almost empty-handed.
Currently, the only item that has a still active link (as of this writing) is an orange refrigerator, which unlocked at the 1.5 million player mark. Why this single item is still available is unknown, but it leaves us to believe that someone simply forgot to "turn it off." To let the developers know of their dissatisfaction, a group of users have taken to the official Playfish forums (along with those posting on the fan page itself), urging the developer to re-release the items for a short while longer, so that more players have a chance to claim them. What's more - many users are claiming that the links were already inactive when EA / Playfish posted their last chance warning, which really adds fuel to the fire.
Will this call to the developers really result in a re-release of the free items? Maybe it will, and maybe it won't, but we bring you all of this information so that you can join the cause (if you so choose). There's more power in numbers, so if you're unsatisfied with the amount of time (or lack thereof) that Playfish gave us to claim these items, make sure to let your voice be heard. Even if it doesn't work out, you'll at least be able to rest with the satisfaction of knowing that you tried.
Were you able to claim your free fan page items for liking the Sims Social fan page, or did the links expire before you even knew they were active? Will you join the cause on the official Playfish forums, requesting a re-release?
Showing posts with label the sims. Show all posts
Showing posts with label the sims. Show all posts
Wednesday, December 21, 2011
Friday, September 30, 2011
The Sims Social: Celebrate the last days of summer with new Summer House theme
With the mass popularity of the Sims Social on Facebook, it's no surprise that Playfish / EA are continually adding new decorative items to the game's store, allowing you to personalize your home in new ways. Specifically, this week sees the launch of a "Summer House" theme of items, with items being available for your living room, bedroom and even outdoor areas. There are also plenty of decorative items here to take a look at, so we'll do our best to give you a complete guide to these new items. Check them out!
SolTrain Cubic (Shelving Unit)
* Costs: 35 SimCash
* Value: $5,150
SolTrain Chair (Buildable item)
* Costs: 2,250 coins
* Value: $1,800
SolTrain Kingsize (Bed)
* Costs: 79 SimCash
* Value: $11,700
* Sleep Stat: 11
SolTrain Rays (Lamp)
* Costs: 3 SimCash
* Value: $450
BasketCase Travel (Requires Level 30)
* Value: $350
SolTrain UV Lite
* Costs: 12 SimCash
* Value: $1,750
BasketCase XL (Requires Level 30)
* Value: $600
SolTrain UV XL (Lamp)
* Costs: 22 SimCash
* Value: $3,250
Summer Tones (Painting - requires level 30)
* Value: $750
Woody Divider (Requires Level 24)
* Value: $1,300
SolTrain BagelUp
* Costs: 5 SimCash
* Value: $750
Woody Boxout B (Kitchen cabinet - requires Level 26 - Buildable item)
* Value: $1,650
Woody Boxout L (Kitchen Cabinet - requires Level 26 - Buildable item)
* Value: $1,650
SolTrain Panama (Outdoor Bed)
* Costs: 49 Sim Cash
* Value: $7,250
SolTrain Snug (Buildable item - requires Level 30)
* Value: $2,200
Palm Tree
* Costs: 1,750 coins
* Value: $1,650
* Happiness Stat: 3
* Social Stat: 3
SolTrain Parasol
* Costs: 59 SimCash
* Value: $8,700
SolTrain Swing (Buildable item - requires Level 30)
* Value: $4,850
* Sleep Stat: 3
UltiMax Top Deck (Stereo)
* Costs: 59 SimCash
* Value: $8,700
* Fun Stat: 5
In addition to all of these items, there's a full set of windows available in the Build menu is a new "Alpine" theme, which consists of a dark tan, almost orange colored frame. Four flooring options are available for either Social Points or (at most) a single SimCash per tile, and the theme is rounded out with a "SolTrain Beach" wallpaper that costs 55 Social Points per square.
As with previously released themes, these Summer House items don't appear to be limited edition; rather, they should be available permanently in the game's store. That being the case, you should be able to save up coins, or Social Points, or have time to purchase SimCash long into the future to create this theme in your home as far into the future as you like. If we see this change, we'll make sure to let you know.
What do you think of these Summer House items in Sims Social? What kinds of items would you like to see released next in the game? Sound off in the comments.
SolTrain Cubic (Shelving Unit)
* Costs: 35 SimCash
* Value: $5,150
SolTrain Chair (Buildable item)
* Costs: 2,250 coins
* Value: $1,800
SolTrain Kingsize (Bed)
* Costs: 79 SimCash
* Value: $11,700
* Sleep Stat: 11
SolTrain Rays (Lamp)
* Costs: 3 SimCash
* Value: $450
BasketCase Travel (Requires Level 30)
* Value: $350
SolTrain UV Lite
* Costs: 12 SimCash
* Value: $1,750
BasketCase XL (Requires Level 30)
* Value: $600
SolTrain UV XL (Lamp)
* Costs: 22 SimCash
* Value: $3,250
Summer Tones (Painting - requires level 30)
* Value: $750
Woody Divider (Requires Level 24)
* Value: $1,300
SolTrain BagelUp
* Costs: 5 SimCash
* Value: $750
Woody Boxout B (Kitchen cabinet - requires Level 26 - Buildable item)
* Value: $1,650
Woody Boxout L (Kitchen Cabinet - requires Level 26 - Buildable item)
* Value: $1,650
SolTrain Panama (Outdoor Bed)
* Costs: 49 Sim Cash
* Value: $7,250
SolTrain Snug (Buildable item - requires Level 30)
* Value: $2,200
Palm Tree
* Costs: 1,750 coins
* Value: $1,650
* Happiness Stat: 3
* Social Stat: 3
SolTrain Parasol
* Costs: 59 SimCash
* Value: $8,700
SolTrain Swing (Buildable item - requires Level 30)
* Value: $4,850
* Sleep Stat: 3
UltiMax Top Deck (Stereo)
* Costs: 59 SimCash
* Value: $8,700
* Fun Stat: 5
In addition to all of these items, there's a full set of windows available in the Build menu is a new "Alpine" theme, which consists of a dark tan, almost orange colored frame. Four flooring options are available for either Social Points or (at most) a single SimCash per tile, and the theme is rounded out with a "SolTrain Beach" wallpaper that costs 55 Social Points per square.
As with previously released themes, these Summer House items don't appear to be limited edition; rather, they should be available permanently in the game's store. That being the case, you should be able to save up coins, or Social Points, or have time to purchase SimCash long into the future to create this theme in your home as far into the future as you like. If we see this change, we'll make sure to let you know.
What do you think of these Summer House items in Sims Social? What kinds of items would you like to see released next in the game? Sound off in the comments.
Saturday, September 24, 2011
Playfish founder: We have redefined social games with The Sims Social
The Sims Social is just an arm's reach from being the number one game on Facebook, so this kind of logic is expected. In an interview with MCV, Playfish founder and co-GM Kristian Segerstrale said, "In bringing one of EA's most popular game franchises to Facebook, Playfish and The Sims team have redefined the meaning of social in video games."
While The Sims Social certainly treads some new ground in how Facebook gamers interact, it's important to remember to chalk up much of the game's runaway success to the brand it's attached to. In just over a month since its release, The Sims Social has skyrocketed to become the second most popular Facebook game to date in both daily and monthly players, AppData reports.
Just last week, EA's (which owns Playfish) proverbial secret weapon ousted Zynga's iconic and ubiquitous FarmVille in daily players, but now the game has even more monthly players than the household name farming simulator with over 43.8 million and counting. The Sims Social has dipped a bit in daily players, but is just about 2.9 million fans away from beating out the might CityVille as the most played Facebook game daily.
"By combining Playfish's expertise and passion for social play with the deep creative heritage of The Sims franchise and the insights of its creators, we feel we've brought something very special to life – and tens of millions of players around the world have responded with extraordinary enthusiasm over the last few weeks," Segerstrale said to MCV.
The founder went on to say that new features to The Sims Social will land in the coming months. And we're sure that if EA wants to host the top Facebook game overall, that those features will have to be even more groundbreaking than before. How's about in-game marriages, eh? (Because we all know how well that's worked elsewhere.)
Have you been a part of The Sims Social craze on Facebook? Do you think it's incredible growth is due to its reportedly groundbreaking social features, or is more thanks to its name (it could always be both)? Sound off in the comments. 1 Comment
While The Sims Social certainly treads some new ground in how Facebook gamers interact, it's important to remember to chalk up much of the game's runaway success to the brand it's attached to. In just over a month since its release, The Sims Social has skyrocketed to become the second most popular Facebook game to date in both daily and monthly players, AppData reports.
Just last week, EA's (which owns Playfish) proverbial secret weapon ousted Zynga's iconic and ubiquitous FarmVille in daily players, but now the game has even more monthly players than the household name farming simulator with over 43.8 million and counting. The Sims Social has dipped a bit in daily players, but is just about 2.9 million fans away from beating out the might CityVille as the most played Facebook game daily.
"By combining Playfish's expertise and passion for social play with the deep creative heritage of The Sims franchise and the insights of its creators, we feel we've brought something very special to life – and tens of millions of players around the world have responded with extraordinary enthusiasm over the last few weeks," Segerstrale said to MCV.
The founder went on to say that new features to The Sims Social will land in the coming months. And we're sure that if EA wants to host the top Facebook game overall, that those features will have to be even more groundbreaking than before. How's about in-game marriages, eh? (Because we all know how well that's worked elsewhere.)
Have you been a part of The Sims Social craze on Facebook? Do you think it's incredible growth is due to its reportedly groundbreaking social features, or is more thanks to its name (it could always be both)? Sound off in the comments. 1 Comment
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